1/2/2023 0 Comments Batman arkham city reviewIf you’re thinking “I know all that from the trailers” you’re not alone, but that’s really all I can give away. But Strange has his own plans, and is the Joker dying? Arkham City, the brainchild of mysterious psychiatrist Dr Hugo Strange, has quickly devolved into gang warfare with the major villains like Penguin and Two-Face vying for control. Former Warden Quincy Sharp, promising massive anti-crime reforms, has become mayor of Gotham City and has created a massive open prison to house every criminal in the city. ![]() Regarding story (that I can actually reveal), it’s about six months after the events of Arkham Asylum. Seriously, I’ve seen Elder Scrolls games less full of content. Of course you’ll need to find everything first, and that’ll take you weeks. When you play the game you’ll be able to work out my cryptic clues… maybe. Seriously, I want to scream all the great moments from on high, so I’ll just sum up my favourite bits in single non-descriptive words: Sword. It’s everything a Batman fan could possibly want, or gaming fans in general for that matter. When I think about things wrong with it all I can muster up are minor quibbles. It’s full of surprises, gigantically better than the already superb Arkham Asylum, packed with content, and almost certainly my game of the year. The reward for each answered call is more information about Zsasz's character, as well as a chance to tighten the net around him, making him one of the more fleshed out villains in the game.Well, one thing’s for sure about Batman: Arkham City - it’s a game I will never, ever stop playing. Ringing phones dotted around the city will reveal hostage threats from Victor Zsasz, for example, prompting dashes across the city to reach the next phone before the time runs out. Side missions and subplots further round out the formula and go a long way towards helping build this momentum, though some work far better than others. Only a handful of the dozen antagonists can claim to be meaningfully characterised, but that's no bad thing real threats such as The Joker feel all the more interesting for the lesser baddies you knock down on your way. Two-face! Punch! Penguin! Punch! Mr Freeze! Punch! The cast of foes that Arkham Asylum merely hinted at are here fleshed out in a way that constantly propels you forwards. What Arkham City lacks in focus it recreates in ambition, with supervillains throwing themselves into the limelight with comic alacrity and then disappearing with equally faithful aplomb. The good news, though, is that this dilution creates a wealth of new landscapes and enemies with which to play. ![]() Arkham City's broad skyline has the opposite effect, diluting the mood with constant back-and-forth trips across a city which no longer wants to call itself Gotham. In fact, they conflict Arkham Asylum's focus on tight, linearly connected spaces went a long way to building a memorable and visually distinct setting that dripped gothic moodiness. So, recount the premise - that part of Gotham is now a giant inner-city prison - then slap a 90 per cent score on it like everyone else the review is as good as done.Įxcept it isn't, because what that too-easy expression glosses over is the fact that those two components don't fit together that well. ![]() To be honest, it's tempting to just leave it at that too - letting you know via lazy shorthand that Arkham City is as good as one much-acclaimed game combined with one other much-acclaimed game. There are dozens of easy ways to explain Batman: Arkham City, the most regularly used of which is that it's basically Arkham Asylum mixed with Grand Theft Auto. Batman: Arkham City PC Review Publisher: Warner Bros.
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